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Wrc 9 dualsense
Wrc 9 dualsense













wrc 9 dualsense

There’s also a little extra dimension to the rumble when in combat for example, when you perform Venom punches you’ll feel the transition of energy pulse across the pad. There’s really not much to talk about here at all: there’s some extra tension in the triggers when swinging, which is weird at first but easy to adapt to. It may be a first-party exclusive, but Marvel’s Spider-Man: Miles Morales makes sparing use of Sony’s new controller technology.

wrc 9 dualsense

As for the haptics, they're used relatively sparingly, but the overall effect is very nice, giving Aloy physicality in the world you feel the tall grass brushing by, or her swimming through the sea. The triggers also get some great usage in other areas, like when prying open a door - it just feels far more engaging with that little extra resistance. Horizon Forbidden West does indeed make the act of using a bow and arrows more tactile in this manner, with a satisfying buzz as you prepare your shot. When the DualSense was being pushed hard before release, a key example of the adaptive triggers' capabilities was the idea of pulling a bow string taut. An awesome effort from Polyphony Digital. The haptics are just sublime, and while the triggers are more subtle, the application apes a car's brakes suitably well. The way you are able to feel different surfaces as you drive along is outrageously good, making you really feel as though you're rooted to the experience.

wrc 9 dualsense

It probably doesn't come as much of a surprise, but Gran Turismo 7 is one game that competes with Astro's Playroom when it comes to DualSense implementation. The adaptive triggers fight back when you pull the trigger, but lightly, and combined with the aforementioned haptic feedback it creates for a satisfying sensation that greatly improves upon the DualShock 4's traditional rumble motors. Subtlety is the secret here: you'll feel the roar of your favourite Pfister's engine in your fingertips, of course, but also the tingle of raindrops falling from the almost-always sunny Los Santos sky. GTA 5 may be almost a decade old, but Rockstar has invested significant care and attention into its DualSense support. All in all, though, this is a rather understated, minimal implementation of the pad, which is fine considering the context. While we can’t say we’ve necessarily noticed much out of the ordinary in melee combat, we like the way the control alerts you to incoming fire casks – or how magic spells pulse powerfully in your hands as you cast them. Demon's Soulsīluepoint said it wanted you to feel the clash of metal-on-metal with its next gen remake of Demon’s Souls and there’s definitely texture to the haptic feedback that you wouldn’t get with traditional rumble. It’s truly revolutionary stuff, and while professionals may feel it affects their performance, as a casual we enjoyed the added immersion. Meanwhile, the haptics add directional feedback to what’s happening on screen, such as nearby explosions and bullets. The real cool feature, however, is the way R2 rattles under your finger – and even jams when you're reloading. Depending on the weight of the weapon, you’ll feel resistance in L2 when you aim down sights, which gives heft to larger firearms. Call of Duty: Black Ops Cold WarĬall of Duty: Black Ops Cold War is massively improved with the DualSense controller, as the triggers add recoil to every shot you fire. Extraordinary stuff, and the benchmark for Sony’s fancy controller. This is a game where you can physically feel raindrops landing in your hand where a machine gun rattles under your fingertips when your fire it. Yes, Astro’s Playroom remains the best example of DualSense’s capabilities thus far, leveraging all of the pad’s features to frankly frightening levels.















Wrc 9 dualsense